20 Eylül 2012 Perşembe

Notes and thinking of this week

About the buttons in GetHelp!Current layout:  Refer a friend, Help Her!, Wish her LuckShould change to:  Wish her Luck, Refer a friend, Help Her!  So the last thing they see is Help her!, they are more likely to click ­that last button.
  • The last thing or first thing people see have more impact
Incentives, how to engage people?
  • Encourage competition, e.g. rankings
  • Give space for growing, e.g. “level up”
  • Encourage communications among users, “spread the virus”
How to know what your users do?
  • Google Analytics
  • Deliver different interface to users for A-B testing
Collaboration between programmer & designer
  • Click-flow diagram
    • Make the tree shallow, to minimize number of clicks
  • Mockup
  • Reason
    • It’s easy to follow, not thinking about the interface every time
Team dynamicsIdea vs. Team?
  • Team mates should believe in the idea, otherwise, it’s hard to work hard together
  • Team mates should be easy-going, otherwise, hard to work together
  • It’s hard to come up with an entire new idea, most of the time, ideas are similar, it’s the people who develop that out
Empathize vs. Escalate?
  • What if we cannot make it?
    • Be pessimistic
    • Plan carefully, set out more ­­check-out point to supervise the entire process
    • Back-up plans, do the important things fir st
    • Try to understand your friends,
      • What they can do
      • Their personalities
      • When problem happens, maybe solve it with your friends
    • Questions I come up with:
      • Do you like to code alone?
      • How often should we meet?
      • What problem have you met recently, how do you solve it?
      • What have you learnt?

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